Ive been using it plenty on a few projects, but haven’t owned it myself. And when Izotope came out with RX3 recently, I decided to give the new version a spin. I got an evaluation copy of RX3 Advanced, which has some new goodies. The Deverb is made to get rid of excesive reverb, and it’s super nice. It does exactly what it claims to do, it sounds great, and it’s super easy to use. I don’t usually find myself needing a reverb remover, but it’s good to know this exists. I didn’t have as much luck with the new Dialogue Denoiser. I tried it on a few dialog and sung vocal tracks which had some background rustling and lip smack artifacts, and I was hoping that this new toy would be a quick and easy way to take care of such problems. After some time spent tweaking, I gave up with minimal results.
There’s a few other nice new features in RX3, but the star of the show is still the Spectral Repair plugin. The original was fantastic, and the new version with some GUI and performance tweaks is even better. A key improvement is in the audiosuite’s audition feature, where the playhead now corresponds to what you’re hearing. It’s something I’ve been sorely missing.
When you’re recording a group with 10+ people playing in the same room, you’re gonna have a lot of random noises to get rid of: Page turns, chair squeaks, reeds switching instruments, ect. I used to spend a lot of time getting these noises out with editing, automation and eq. Spectral Repair does wonders with such noises, and it speeds up the process of editing and mixing orchestral music A LOT. It’s one plugin that’s now pretty much always on screen when I’m working with acoustic instruments.
After evaluating the RX3 Advanced bundle, I decided to buy a copy for myself, but I didn’t splurge on the advanced version. I got the basic package. The Spectral Repair plug is the main reason for this purchase, and the declick, decrackle and debuzz plugins available in the basic package are a great bonus.